ScummVM API documentation
MeshLoaderHandler.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * Copyright (C) 2006-2010 - Frictional Games
24 *
25 * This file is part of HPL1 Engine.
26 */
27
28#ifndef HPL_MESH_LOADER_HANDLER_H
29#define HPL_MESH_LOADER_HANDLER_H
30
31#include "hpl1/engine/graphics/GraphicsTypes.h"
32#include "hpl1/engine/math/MathTypes.h"
33#include "hpl1/engine/system/SystemTypes.h"
34
35#include "common/list.h"
36#include "hpl1/engine/resources/MeshLoader.h"
37
38namespace hpl {
39
40class cMesh;
41class iMeshLoader;
42class cResources;
43class cWorld3D;
44class cScene;
45class cAnimation;
46
47typedef Common::List<iMeshLoader *> tMeshLoaderList;
48typedef tMeshLoaderList::iterator tMeshLoaderListIt;
49
51public:
52 cMeshLoaderHandler(cResources *apResources, cScene *apScene);
54
55 cMesh *LoadMesh(const tString &asFile, tMeshLoadFlag aFlags);
56 bool SaveMesh(cMesh *apMesh, const tString &asFile);
57
58 cWorld3D *LoadWorld(const tString &asFile, tWorldLoadFlag aFlags);
59
60 cAnimation *LoadAnimation(const tString &asFile);
61
62 void AddLoader(iMeshLoader *apLoader);
63
64 tStringVec *GetSupportedTypes() { return &mvSupportedTypes; }
65
66private:
67 tStringVec mvSupportedTypes;
68
69 tMeshLoaderList mlstLoaders;
70
71 cResources *mpResources;
72 cScene *mpScene;
73};
74
75} // namespace hpl
76
77#endif // HPL_MESH_LOADER_HANDLER_H
ListInternal::Iterator< iMeshLoader * > iterator
Definition: list.h:52
Definition: str.h:59
Definition: Animation.h:44
Definition: Mesh.h:215
Definition: MeshLoaderHandler.h:50
Definition: Resources.h:160
Definition: Scene.h:61
Definition: World3D.h:179
Definition: MeshLoader.h:60