ScummVM API documentation
viewport_map.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA_ULTIMA1_GFX_VIEWPORT_MAP_H
23#define ULTIMA_ULTIMA1_GFX_VIEWPORT_MAP_H
24
25#include "ultima/shared/gfx/viewport_map.h"
26#include "ultima/ultima1/maps/map.h"
27
28namespace Ultima {
29namespace Ultima1 {
30namespace U1Gfx {
31
32using Shared::CFrameMsg;
33
35 DECLARE_MESSAGE_MAP;
36 bool FrameMsg(CFrameMsg *msg);
37private:
38 Maps::MapType _mapType;
39public:
40 CLASSDEF;
41
46
50 ~ViewportMap() override;
51
55 void draw() override;
56};
57
58} // End of namespace U1Gfx
59} // End of namespace Ultima1
60} // End of namespace Ultima
61
62#endif
Definition: messages.h:225
Definition: tree_item.h:50
Definition: viewport_map.h:31
Definition: viewport_map.h:34
ViewportMap(Shared::TreeItem *parent)