ScummVM API documentation
te_object.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TETRAEDGE_TE_TE_OBJECT_H
23#define TETRAEDGE_TE_TE_OBJECT_H
24
25#include "common/array.h"
26
27namespace Tetraedge {
28
29class TeObject {
30public:
31 TeObject();
32
33 virtual ~TeObject() {}
34
37 static void deleteLaterStatic(TeObject *obj);
38
40 static void deleteNow();
41
42 static void cleanup();
43
44private:
45 static Common::Array<TeObject *> *_pendingDeleteList;
46 static Common::Array<TeObject *> *pendingDeleteList();
47
48};
49
50} // end namespace Tetraedge
51
52#endif // TETRAEDGE_TE_TE_OBJECT_H
Definition: array.h:52
Definition: te_object.h:29
static void deleteNow()