ScummVM API documentation
object_star.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PETKA_OBJECT_STAR_H
23 #define PETKA_OBJECT_STAR_H
24 
25 #include "petka/objects/object.h"
26 
27 namespace Petka {
28 
29 class QObjectStar : public QObject {
30 public:
31  QObjectStar();
32  void update(int time) override {}
33  bool isInPoint(Common::Point p) override;
34  void onMouseMove(Common::Point p) override;
35  void onClick(Common::Point p) override;
36  void setPos(Common::Point p, bool center) override;
37 
38 private:
39  uint findButtonIndex(int16 x, int16 y) const;
40 
41 private:
42  Common::Rect _buttonRects[6];
43 };
44 
45 } // End of namespace Petka
46 
47 #endif
Definition: object.h:101
Definition: rect.h:144
Definition: object_star.h:29
Definition: rect.h:45
Definition: base.h:27