22 #ifndef M4_RIDDLE_ROOMS_SECTION2_ROOM201_H 23 #define M4_RIDDLE_ROOMS_SECTION2_ROOM201_H 25 #include "m4/riddle/rooms/section2/section2_room.h" 36 int32 _travelDest = 0;
39 const char *_itemDigi =
nullptr;
40 const char *_itemDigi2 =
nullptr;
41 const char *_itemDigi3 =
nullptr;
42 const char *_itemDigi4 =
nullptr;
43 const char *_itemDigi5 =
nullptr;
50 int _ripleyShould = 0;
77 int _ripHandChin = -1;
97 int32 _hasKeyItems = 0;
104 void animateRipley();
106 bool buildKeyItemsArray();
112 void init()
override;
113 void daemon()
override;
114 void parser()
override;
Definition: ws_machine.h:153
Definition: database.h:28
Definition: section2_room.h:31