ScummVM API documentation
sound.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DIRECTOR_CASTMEMBER_SOUND_H
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#define DIRECTOR_CASTMEMBER_SOUND_H
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#include "director/castmember/castmember.h"
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namespace
Director
{
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class
AudioDecoder;
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class
SoundCastMember
:
public
CastMember
{
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public
:
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SoundCastMember
(
Cast
*cast, uint16 castId,
Common::SeekableReadStreamEndian
&stream, uint16 version);
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SoundCastMember
(
Cast
*cast, uint16 castId,
SoundCastMember
&source);
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~
SoundCastMember
();
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void
load()
override
;
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void
unload()
override
;
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Common::String
formatInfo()
override
;
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bool
_looping;
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AudioDecoder
*_audio;
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};
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}
// End of namespace Director
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#endif
Director::Cast
Definition:
cast.h:85
Common::String
Definition:
str.h:59
Director::AudioDecoder
Definition:
sound.h:223
Director
Definition:
archive.h:35
Director::SoundCastMember
Definition:
sound.h:31
Common::SeekableReadStreamEndian
Definition:
stream.h:944
Director::CastMember
Definition:
castmember.h:45
engines
director
castmember
sound.h
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