ScummVM API documentation
gfx_surface.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GOT_GFX_SURFACE_H
23#define GOT_GFX_SURFACE_H
24
25#include "graphics/managed_surface.h"
26
27namespace Got {
28namespace Gfx {
29
31public:
33 GfxSurface(Graphics::ManagedSurface &surf, const Common::Rect &bounds) : Graphics::ManagedSurface(surf, bounds) {}
34
38 void print(const Common::Point &pos, const Common::String &text, int color);
39 void printChar(uint32 chr, int x, int y, uint32 color);
40 void rawPrintChar(uint32 chr, int x, int y, uint32 color);
41};
42
43} // namespace Gfx
44} // namespace Got
45
46#endif
Definition: str.h:59
Definition: gfx_surface.h:30
void print(const Common::Point &pos, const Common::String &text, int color)
Definition: managed_surface.h:51
Definition: rect.h:144
Definition: rect.h:536