bool setSize(uint width, uint height)
void setWrapMode(WrapMode wrapMode)
void enableLinearFiltering(bool enable)
uint getHeight() const
Definition: texture.h:123
void updateArea(const Common::Rect &area, const Graphics::Surface &src)
GLuint getGLTexture() const
Definition: texture.h:146
uint getLogicalWidth() const
Definition: texture.h:128
uint getWidth() const
Definition: texture.h:118
Texture(GLenum glIntFormat, GLenum glFormat, GLenum glType, bool autoCreate=true)
const GLfloat * getTexCoords() const
Definition: texture.h:138
uint getLogicalHeight() const
Definition: texture.h:133
bool isLinearFilteringEnabled() const
Definition: texture.h:69