This is the complete list of members for Nancy::GraphicsManager, including all inherited members.
| _object0 (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| addObject(RenderObject *object) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| clearObjects() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| copyToManaged(const Graphics::Surface &src, Graphics::ManagedSurface &dst, bool verticalFlip=false, bool doubleSize=false) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | static |
| copyToManaged(void *src, Graphics::ManagedSurface &dst, uint srcW, uint srcH, const Graphics::PixelFormat &format, bool verticalFlip=false, bool doubleSize=false) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | static |
| crossDissolve(const Graphics::ManagedSurface &from, const Graphics::ManagedSurface &to, byte alpha, const Common::Rect &rect, Graphics::ManagedSurface &inResult) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | static |
| debugDrawToScreen(const Graphics::ManagedSurface &surf) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| draw(bool updateScreen=true) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| gameToScreen(const Common::Point &pos) const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| gameToScreen(const Common::Rect &rect) const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| getAutotextSurface(uint16 id) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | inline |
| getAutotextSurfaceBounds(uint16 id) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | inline |
| getFont(uint id) const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | inline |
| getFont(const Common::String &name) const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| getFontColor(uint id, const Graphics::PixelFormat &format, FontColorState state=kFontColorNormal) const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| getFontID(const Common::String &name) const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| getGameBounds() const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| getGameImage() const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | inline |
| getInputPixelFormat(uint bpp=0) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| getIsSuppressed() const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | inline |
| getScreen() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | inline |
| getScreenBounds() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | static |
| getScreenPixelFormat() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| getTransColor() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | inline |
| getTransparentPixelFormat() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| grabViewportObjects(Common::Array< RenderObject * > &inArray) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| GraphicsManager() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| init() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| isGameScaled() const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | inline |
| loadFonts(Common::SeekableReadStream *chunkStream) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| loadSurfacePalette(Graphics::ManagedSurface &inSurf, const Common::Path &paletteFilename, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | static |
| loadSystemFonts(const IFF &fontIFF) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| loadSystemFonts(const ScriptBootData &boot) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| redrawAll() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| removeObject(RenderObject *object) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| reorderObject(RenderObject *object) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| rotateBlit(const Graphics::ManagedSurface &src, Graphics::ManagedSurface &dest, byte rotation) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | static |
| screenshotScreen(Graphics::ManagedSurface &inSurf) (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| screenToGame(const Common::Point &pos) const (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager | |
| suppressNextDraw() (defined in Nancy::GraphicsManager) | Nancy::GraphicsManager |