ScummVM API documentation
Nancy::GraphicsManager Member List

This is the complete list of members for Nancy::GraphicsManager, including all inherited members.

_object0 (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
addObject(RenderObject *object) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
clearObjects() (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
copyToManaged(const Graphics::Surface &src, Graphics::ManagedSurface &dst, bool verticalFlip=false, bool doubleSize=false) (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerstatic
copyToManaged(void *src, Graphics::ManagedSurface &dst, uint srcW, uint srcH, const Graphics::PixelFormat &format, bool verticalFlip=false, bool doubleSize=false) (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerstatic
crossDissolve(const Graphics::ManagedSurface &from, const Graphics::ManagedSurface &to, byte alpha, const Common::Rect &rect, Graphics::ManagedSurface &inResult) (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerstatic
debugDrawToScreen(const Graphics::ManagedSurface &surf) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
draw(bool updateScreen=true) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
gameToScreen(const Common::Point &pos) const (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
gameToScreen(const Common::Rect &rect) const (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
getAutotextSurface(uint16 id) (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerinline
getAutotextSurfaceBounds(uint16 id) (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerinline
getFont(uint id) const (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerinline
getFont(const Common::String &name) const (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
getFontColor(uint id, const Graphics::PixelFormat &format, FontColorState state=kFontColorNormal) const (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
getFontID(const Common::String &name) const (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
getGameBounds() const (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
getGameImage() const (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerinline
getInputPixelFormat(uint bpp=0) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
getIsSuppressed() const (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerinline
getScreen() (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerinline
getScreenBounds() (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerstatic
getScreenPixelFormat() (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
getTransColor() (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerinline
getTransparentPixelFormat() (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
grabViewportObjects(Common::Array< RenderObject * > &inArray) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
GraphicsManager() (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
init() (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
isGameScaled() const (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerinline
loadFonts(Common::SeekableReadStream *chunkStream) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
loadSurfacePalette(Graphics::ManagedSurface &inSurf, const Common::Path &paletteFilename, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerstatic
loadSystemFonts(const IFF &fontIFF) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
loadSystemFonts(const ScriptBootData &boot) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
redrawAll() (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
removeObject(RenderObject *object) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
reorderObject(RenderObject *object) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
rotateBlit(const Graphics::ManagedSurface &src, Graphics::ManagedSurface &dest, byte rotation) (defined in Nancy::GraphicsManager)Nancy::GraphicsManagerstatic
screenshotScreen(Graphics::ManagedSurface &inSurf) (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
screenToGame(const Common::Point &pos) const (defined in Nancy::GraphicsManager)Nancy::GraphicsManager
suppressNextDraw() (defined in Nancy::GraphicsManager)Nancy::GraphicsManager