ScummVM API documentation
input_handler.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_INPUT_HANDLER_H
23#define TITANIC_INPUT_HANDLER_H
24
25#include "titanic/support/rect.h"
26
27namespace Titanic {
28
29class CGameObject;
30class CGameManager;
31class CInputTranslator;
32class CMessage;
33class CTreeItem;
34
36private:
41 bool processMessage(CMessage *msg);
42
47 bool dispatchMessage(CMessage *msg);
48
52 CGameObject *dragEnd(const Point &pt, CTreeItem *dragItem);
53public:
54 CGameManager *_gameManager;
55 CInputTranslator *_inputTranslator;
56 bool _dragging;
57 bool _buttonDown;
58 CTreeItem *_dragItem;
59 Point _dragStartPos;
60 Point _mousePos;
61 int _lockCount;
62 bool _abortMessage;
63public:
66
67 void setTranslator(CInputTranslator *translator);
68
73
78
82 bool handleMessage(CMessage &msg, bool respectLock = true);
83
87 bool isLocked() const { return _lockCount > 0; }
88};
89
90} // End of namespace Titanic
91
92#endif /* TITANIC_INPUT_HANDLER_H */
Definition: game_manager.h:48
Definition: game_object.h:79
Definition: input_handler.h:35
bool isLocked() const
Definition: input_handler.h:87
bool handleMessage(CMessage &msg, bool respectLock=true)
Definition: input_translator.h:33
Definition: messages.h:93
Definition: tree_item.h:37
Definition: rect.h:144