This is the complete list of members for Illusions::ResourceSystem, including all inherited members.
_resourceLoaders (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | protected |
_resources (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | protected |
_vm (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | protected |
addResourceLoader(uint32 resTypeId, BaseResourceLoader *resourceLoader) (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | |
getResource(uint32 resId) (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | |
getResourceLoader(uint32 resId) (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | protected |
loadResource(uint32 resId, uint32 sceneId, uint32 threadId) (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | |
ResourceLoadersMap typedef (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | protected |
ResourceLoadersMapIterator typedef (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | protected |
ResourcesArray typedef (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | protected |
ResourcesArrayIterator typedef (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | protected |
ResourceSystem(IllusionsEngine *vm) (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | |
unloadAllResources() (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | |
unloadResource(Resource *resource) (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | protected |
unloadResourceById(uint32 resId) (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | |
unloadResourcesBySceneId(uint32 sceneId) (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | |
unloadSceneResources(uint32 sceneId1, uint32 sceneId2) (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem | |
~ResourceSystem() (defined in Illusions::ResourceSystem) | Illusions::ResourceSystem |