This is the complete list of members for Access::SoundManager, including all inherited members.
_playingSound (defined in Access::SoundManager) | Access::SoundManager | |
_soundTable (defined in Access::SoundManager) | Access::SoundManager | |
checkSoundQueue() (defined in Access::SoundManager) | Access::SoundManager | |
freeSounds() (defined in Access::SoundManager) | Access::SoundManager | |
isSFXPlaying() (defined in Access::SoundManager) | Access::SoundManager | |
loadSound(int fileNum, int subfile) (defined in Access::SoundManager) | Access::SoundManager | |
loadSounds(Common::Array< RoomInfo::SoundIdent > &sounds) (defined in Access::SoundManager) | Access::SoundManager | |
loadSoundTable(int idx, int fileNum, int subfile, int priority=1) (defined in Access::SoundManager) | Access::SoundManager | |
playSound(int soundIndex, bool loop=false) (defined in Access::SoundManager) | Access::SoundManager | |
SoundManager(AccessEngine *vm, Audio::Mixer *mixer) (defined in Access::SoundManager) | Access::SoundManager | |
stopSound() (defined in Access::SoundManager) | Access::SoundManager | |
~SoundManager() (defined in Access::SoundManager) | Access::SoundManager |