_arrayD (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_arrayL (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_bgr (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_cancelD (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_cancelL (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_emptyD (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_emptyL (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_files (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_fullD (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_fullL (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_menuScene (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_mode (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_objtype (defined in NGI::BaseModalObject) | NGI::BaseModalObject | |
_okD (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_okL (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_oldBgX (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_oldBgY (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_parentObj (defined in NGI::BaseModalObject) | NGI::BaseModalObject | |
_queryDlg (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_queryRes (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
_rect (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
BaseModalObject() (defined in NGI::BaseModalObject) | NGI::BaseModalObject | inline |
deleteObject() (defined in NGI::BaseModalObject) | NGI::BaseModalObject | |
getFileInfo(int slot, FileInfo *fileinfo) (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
getSaveName() (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
handleMessage(ExCommand *message) override (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | virtual |
init(int counterdiff) override (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | virtual |
ModalSaveGame() (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
pollEvent() override (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | inlinevirtual |
processKey(int key) (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
processMouse(int x, int y) (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
saveload() override (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | virtual |
setScene(Scene *sc) (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
setup(Scene *sc, int mode) (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |
update() override (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | virtual |
~BaseModalObject() (defined in NGI::BaseModalObject) | NGI::BaseModalObject | inlinevirtual |
~ModalSaveGame() override (defined in NGI::ModalSaveGame) | NGI::ModalSaveGame | |