ScummVM API documentation
scenecore.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GNAP_SCENECORE_H
23#define GNAP_SCENECORE_H
24
25#include "gnap/debugger.h"
26
27namespace Gnap {
28
29class GnapEngine;
30
31class Scene {
32public:
33 Scene(GnapEngine *vm) : _vm(vm) {};
34 virtual ~Scene() {};
35
36 void playRandomSound(int timerIndex);
37 bool clearKeyStatus();
38
39 virtual int init() = 0;
40 virtual void updateHotspots() = 0;
41 virtual void run() = 0;
42 virtual void updateAnimations() = 0;
43 virtual void updateAnimationsCb() = 0;
44
45protected:
46 GnapEngine *_vm;
47};
48
49class CutScene : public Scene {
50public:
52 ~CutScene() override {};
53
54 int init() override = 0;
55 void updateHotspots() override {}
56 void run() override;
57 void updateAnimations() override {}
58 void updateAnimationsCb() override {}
59
60protected:
61 int _itemsCount;
62 int _resourceIdArr[16];
63 int _sequenceCountArr[16];
64 int _sequenceIdArr[50];
65 bool _canSkip[16];
66};
67} // End of namespace Gnap
68
69#endif // GNAP_SCENECORE_H
Definition: scenecore.h:49
Definition: gnap.h:222
Definition: scenecore.h:31