22#ifndef AGS_ENGINE_AC_WALKABLE_AREA_H
23#define AGS_ENGINE_AC_WALKABLE_AREA_H
27void redo_walkable_areas();
28int get_walkable_area_pixel(
int x,
int y);
29int get_area_scaling(
int onarea,
int xx,
int yy);
30void scale_sprite_size(
int sppic,
int zoom_level,
int *newwidth,
int *newheight);
31void remove_walkable_areas_from_temp(
int fromx,
int cwidth,
int starty,
int endy);
32int is_point_in_rect(
int x,
int y,
int left,
int top,
int right,
int bottom);
34Shared::Bitmap *prepare_walkable_areas(
int sourceChar);
35int get_walkable_area_at_location(
int xx,
int yy);
36int get_walkable_area_at_character(
int charnum);