ScummVM API documentation
bitmap_font.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MM_BITMAP_FONT_H
23#define MM_BITMAP_FONT_H
24
25#include "mm/shared/utils/bitmap_font.h"
26
27namespace MM {
28namespace MM1 {
29namespace Gfx {
30
36public:
37 void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override {
38 chr = (chr & 0x80) | toupper(chr & 0x7f);
39 MM::BitmapFont::drawChar(dst, chr, x, y, color);
40 }
41
42 void drawChar(Graphics::ManagedSurface *dst, uint32 chr, int x, int y, uint32 color) const override {
43 chr = (chr & 0x80) | toupper(chr & 0x7f);
44 MM::BitmapFont::drawChar(dst, chr, x, y, color);
45 }
46};
47
48} // namespace Gfx
49} // namespace MM1
50} // namespace MM
51
52#endif // MM_BITMAP_FONT_H
Definition: managed_surface.h:51
Definition: bitmap_font.h:35
void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override
Definition: bitmap_font.h:35
void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override
Definition: bitmap_font.h:37
Definition: detection.h:27
Definition: surface.h:67