ScummVM API documentation
clock.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef DGDS_CLOCK_H
23#define DGDS_CLOCK_H
24
25#include "common/rect.h"
26#include "common/error.h"
27#include "common/serializer.h"
28
29namespace Graphics {
30class ManagedSurface;
31}
32
33namespace Dgds {
34
35class Global;
36
37/* The game clock - drawn to the screen in Rise of the Dragon */
38class Clock {
39public:
40 Clock();
41 void addGameTime(int mins);
42
43 Common::String getTimeStr() const;
44 void draw(Graphics::ManagedSurface &surf);
45 void toggleVisibleUser() { _visibleUser = !_visibleUser; }
46 void setVisibleScript(bool val) { _visibleScript = val; }
47
48 void update(bool gameRunning);
49
50 int16 getMins() const { return _mins; }
51
52 Global *getMinsGlobal(uint16 num);
53 Global *getHoursGlobal(uint16 num);
54 Global *getDaysGlobal(uint16 num);
55 Global *getDays2Global(uint16 num);
56 Global *getGameMinsAddedGlobal(uint16 num);
57 Global *getGameTicksUpGlobal(uint16 num);
58 Global *getGameTicksDownGlobal(uint16 num);
59
60 const Common::Rect &getPos() const { return _drawPos; }
61
63
64 Common::String dump() const;
65
66 void resetMinsAdded() { _gameMinsAdded = 0; }
67
68private:
69 uint32 _lastPlayTime;
70 uint32 _millis;
71
72 int16 _gameMinsAdded;
73 int16 _gameTicksUp;
74 int16 _gameTicksDown;
75
76 int16 _days;
77 int16 _days2;
78 int16 _hours;
79 int16 _mins;
80
81 Common::Rect _drawPos;
82
83 // Clock is shown if both are true;
84 bool _visibleScript;
85 bool _visibleUser;
86};
87
88} // end namespace Dgds
89
90#endif // DGDS_CLOCK_H
Definition: error.h:81
Definition: serializer.h:80
Definition: str.h:59
Definition: clock.h:38
Definition: globals.h:44
Definition: managed_surface.h:51
Definition: formatinfo.h:28
Definition: rect.h:536