7 #ifndef LINGODEC_NAMES_H 8 #define LINGODEC_NAMES_H 10 #include "common/array.h" 11 #include "common/stablemap.h" 14 class SeekableReadStream;
22 namespace StandardNames {
23 extern const char *
const opcodeNamesS[];
24 extern const char *
const opcodeNamesM[];
25 extern const char *
const binaryOpNames[];
26 extern const char *
const chunkTypeNames[];
27 extern const char *
const putTypeNames[];
29 extern const char *
const moviePropertyNames[];
30 extern const char *
const whenEventNames[];
31 extern const char *
const menuPropertyNames[];
32 extern const char *
const menuItemPropertyNames[];
33 extern const char *
const soundPropertyNames[];
34 extern const char *
const spritePropertyNames[];
35 extern const char *
const animationPropertyNames[];
36 extern const char *
const animation2PropertyNames[];
37 extern const char *
const memberPropertyNames[];
55 ScriptNames(
unsigned int version_) : version(version_) {}
57 bool validName(
int id)
const;
63 #endif // LINGODEC_NAMES_H
Definition: algorithm.h:29