ScummVM API documentation
auto_animate.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef TITANIC_AUTO_ANIMATE_H
23 #define TITANIC_AUTO_ANIMATE_H
24 
25 #include "titanic/core/background.h"
26 #include "titanic/messages/messages.h"
27 
28 namespace Titanic {
29 
30 class CAutoAnimate : public CBackground {
31  DECLARE_MESSAGE_MAP;
32  bool EnterViewMsg(CEnterViewMsg *msg);
33  bool InitializeAnimMsg(CInitializeAnimMsg *msg);
34 private:
35  bool _enabled;
36  bool _redo;
37  bool _repeat;
38 public:
39  CLASSDEF;
40  CAutoAnimate() : CBackground(), _enabled(true), _redo(true), _repeat(false) {}
41 
45  void save(SimpleFile *file, int indent) override;
46 
50  void load(SimpleFile *file) override;
51 };
52 
53 } // End of namespace Titanic
54 
55 #endif /* TITANIC_AUTO_ANIMATE_H */
Definition: auto_animate.h:30
Definition: messages.h:289
Definition: background.h:30
Definition: simple_file.h:49
Definition: arm.h:30
void load(SimpleFile *file) override
Definition: messages.h:303
void save(SimpleFile *file, int indent) override