ScummVM API documentation
store.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BACKENDS_DLC_STORE_H
23 #define BACKENDS_DLC_STORE_H
24 
25 #include "common/str.h"
26 #include "common/path.h"
27 
28 #include "backends/dlc/dlcdesc.h"
29 
30 namespace DLC {
31 
32 class Store {
33 
34 public:
35  Store() {}
36  virtual ~Store() {}
37 
38  virtual void getAllDLCs() = 0;
39 
40  virtual void startDownloadAsync(const Common::String &id, const Common::String &url) = 0;
41 
42  virtual void removeCacheFile(const Common::Path &file) = 0;
43 };
44 
45 } // End of namespace DLC
46 
47 
48 #endif
Definition: store.h:32
Definition: system.h:51
Definition: str.h:59
Definition: path.h:52