ScummVM API documentation
parrot_nut_eater.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_PARROT_NUT_EATER_H
23#define TITANIC_PARROT_NUT_EATER_H
24
25#include "titanic/core/game_object.h"
26
27namespace Titanic {
28
30 DECLARE_MESSAGE_MAP;
31 bool MovieEndMsg(CMovieEndMsg *msg);
32 bool ReplaceBowlAndNutsMsg(CReplaceBowlAndNutsMsg *msg);
33 bool NutPuzzleMsg(CNutPuzzleMsg *msg);
34 bool MovieFrameMsg(CMovieFrameMsg *msg);
35public:
36 int _fieldBC;
37 int _fieldC0;
38 int _fieldC4;
39 int _fieldC8;
40 int _fieldCC;
41public:
42 CLASSDEF;
44
48 void save(SimpleFile *file, int indent) override;
49
53 void load(SimpleFile *file) override;
54};
55
56} // End of namespace Titanic
57
58#endif /* TITANIC_CREDITS_H */
Definition: game_object.h:79
Definition: messages.h:321
Definition: messages.h:322
Definition: messages.h:330
Definition: parrot_nut_eater.h:29
void load(SimpleFile *file) override
void save(SimpleFile *file, int indent) override
Definition: messages.h:356
Definition: simple_file.h:49