ScummVM API documentation
Ultima::Ultima4::DebuggerActions Member List

This is the complete list of members for Ultima::Ultima4::DebuggerActions, including all inherited members.

destroyAt(const Coords &coords)Ultima::Ultima4::DebuggerActions
directionFromName(const Common::String &dirStr)Ultima::Ultima4::DebuggerActions
gameCastSpell(uint spell, int caster, int param) (defined in Ultima::Ultima4::DebuggerActions)Ultima::Ultima4::DebuggerActions
gameSpellMixHowMany(int spell, int num, Ingredients *ingredients) (defined in Ultima::Ultima4::DebuggerActions)Ultima::Ultima4::DebuggerActions
getChestTrapHandler(int player)Ultima::Ultima4::DebuggerActions
getCombatFocus() constUltima::Ultima4::DebuggerActionsprotected
isCombat() constUltima::Ultima4::DebuggerActionsprotected
isDebuggerActive() const =0Ultima::Ultima4::DebuggerActionsprotectedpure virtual
jimmyAt(const Coords &coords)Ultima::Ultima4::DebuggerActions
mixReagentsForSpellU4(int spell)Ultima::Ultima4::DebuggerActions
mixReagentsForSpellU5(int spell)Ultima::Ultima4::DebuggerActions
openAt(const Coords &coords)Ultima::Ultima4::DebuggerActions
print(const char *fmt,...)=0Ultima::Ultima4::DebuggerActionsprotectedpure virtual
printN(const char *fmt,...)=0Ultima::Ultima4::DebuggerActionsprotectedpure virtual
prompt()=0Ultima::Ultima4::DebuggerActionsprotectedpure virtual
summonCreature(const Common::String &name)Ultima::Ultima4::DebuggerActions
talkAt(const Coords &coords)Ultima::Ultima4::DebuggerActions
~DebuggerActions() (defined in Ultima::Ultima4::DebuggerActions)Ultima::Ultima4::DebuggerActionsinlinevirtual