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mouse.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_CORE_MOUSE_H
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#define M4_CORE_MOUSE_H
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#include "m4/m4_types.h"
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namespace
M4
{
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enum
cursor_states {
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kARROW, kLOOK, kTAKE, kUSE
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};
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struct
MouseDriverInfo
{
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byte MajorVersion = 0;
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byte MinorVersion = 0;
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byte MouseType = 0;
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byte MouseIRQ = 0;
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};
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int
mouse_init();
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void
mouse_uninstall();
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byte *GetMousePicture();
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}
// namespace M4
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#endif
M4::MouseDriverInfo
Definition:
mouse.h:33
M4
Definition:
database.h:28
engines
m4
core
mouse.h
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