ScummVM API documentation
pegasuschip.h
1 /* ScummVM - Graphic Adventure Engine
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24 
25 #ifndef PEGASUS_ITEMS_BIOCHIPS_PEGASUSCHIP_H
26 #define PEGASUS_ITEMS_BIOCHIPS_PEGASUSCHIP_H
27 
28 #include "pegasus/hotspot.h"
29 #include "pegasus/items/biochips/biochipitem.h"
30 
31 namespace Pegasus {
32 
33 class PegasusChip : public BiochipItem {
34 public:
35  PegasusChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
36  ~PegasusChip() override;
37 
38  void select() override;
39 
40  void takeSharedArea() override;
41 
42  void setUpPegasusChip();
43 
44  // Called to set up the Pegasus chip when the Pegasus chip is the current chip but does not
45  // own the center area.
46  void setUpPegasusChipRude();
47  void activatePegasusHotspots();
48  void clickInPegasusHotspot();
49 
50 protected:
51  Hotspot _recallSpot;
52 };
53 
54 } // End of namespace Pegasus
55 
56 #endif
Definition: pegasuschip.h:33
Definition: hotspot.h:85
Definition: biochipitem.h:32
Definition: ai_action.h:33