ScummVM API documentation
full_wnd.h
1
2/* ScummVM - Graphic Adventure Engine
3 *
4 * ScummVM is the legal property of its developers, whose names
5 * are too numerous to list here. Please refer to the COPYRIGHT
6 * file distributed with this source distribution.
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 */
22
23#ifndef BAGEL_SPACEBAR_FULL_WND_H
24#define BAGEL_SPACEBAR_FULL_WND_H
25
26#include "bagel/spacebar/baglib/storage_dev_win.h"
27#include "bagel/spacebar/baglib/object.h"
28
29namespace Bagel {
30namespace SpaceBar {
31
33public:
35
36 virtual ErrorCode attach();
37 virtual ErrorCode detach();
38
39 virtual void onTimer(uint32 nTimerId);
40
41 void onMouseMove(uint32 nFlags, CBofPoint *, void * = nullptr);
42
43 bool _bAllowEventWorld;
44
45 static CBagObject *_pWieldedObject;
46};
47
48} // namespace SpaceBar
49} // namespace Bagel
50
51#endif
Definition: point.h:32
Definition: object.h:86
Definition: storage_dev_win.h:410
Definition: full_wnd.h:32