ScummVM API documentation
room106.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION1_ROOM106_H
23 #define M4_BURGER_ROOMS_SECTION1_ROOM106_H
24 
25 #include "m4/burger/rooms/room.h"
26 #include "m4/burger/walker.h"
27 
28 namespace M4 {
29 namespace Burger {
30 namespace Rooms {
31 
32 class Room106 : public Room {
33  static const WilburMatch MATCH[];
34  static const seriesPlayBreak PLAY1[];
35  static const seriesPlayBreak PLAY2[];
36  static const seriesPlayBreak PLAY3[];
37  static const seriesPlayBreak PLAY4[];
38  static const seriesPlayBreak PLAY5[];
39  static const seriesPlayBreak PLAY6[];
40  static const seriesPlayBreak PLAY7[];
41 private:
42  const char *_digi1 = nullptr;
43  static int32 _speechNum;
44  int _dogShould = 0;
45  static int32 _dogState;
46 
47  void setHotspots();
48  void loadSeries();
49 
50 public:
51  Room106() : Room() {}
52  ~Room106() override {}
53 
54  void preload() override;
55  void init() override;
56  void daemon() override;
57  void pre_parser() override;
58  void parser() override;
59 };
60 
61 } // namespace Rooms
62 } // namespace Burger
63 } // namespace M4
64 
65 #endif
Definition: walker.h:34
Definition: room.h:38
Definition: database.h:28
Definition: play_break.h:32
Definition: room106.h:32