ScummVM API documentation
inverter_gump.h
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21 
22 #ifndef ULTIMA8_GUMPS_INVERTERGUMP_H
23 #define ULTIMA8_GUMPS_INVERTERGUMP_H
24 
25 #include "ultima/ultima8/gumps/desktop_gump.h"
26 #include "ultima/ultima8/misc/classtype.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 class RenderSurface;
32 
36 class InverterGump : public DesktopGump {
37 public:
38  ENABLE_RUNTIME_CLASSTYPE()
39 
40  InverterGump(int32 x, int32 y, int32 width, int32 height);
41  ~InverterGump() override;
42 
43  void Paint(RenderSurface *surf, int32 lerp_factor, bool scaled) override;
44  void PaintChildren(RenderSurface *surf, int32 lerp_factor, bool scaled) override;
45 
46  void ParentToGump(int32 &px, int32 &py,
47  PointRoundDir r = ROUND_TOPLEFT) override;
48  void GumpToParent(int32 &gx, int32 &gy,
49  PointRoundDir r = ROUND_TOPLEFT) override;
50 
51  void RenderSurfaceChanged() override;
52 
53 protected:
54  RenderSurface *_buffer;
55 };
56 
57 } // End of namespace Ultima8
58 } // End of namespace Ultima
59 
60 #endif
void Paint(RenderSurface *surf, int32 lerp_factor, bool scaled) override
void PaintChildren(RenderSurface *surf, int32 lerp_factor, bool scaled) override
Paint the Gumps Children (RenderSurface is relative to this)
void GumpToParent(int32 &gx, int32 &gy, PointRoundDir r=ROUND_TOPLEFT) override
Convert a gump point to parent relative point.
Definition: desktop_gump.h:34
void ParentToGump(int32 &px, int32 &py, PointRoundDir r=ROUND_TOPLEFT) override
Convert a parent relative point to a gump point.
Definition: render_surface.h:40
Definition: detection.h:27
Definition: inverter_gump.h:36