22 #ifndef TITANIC_MUSIC_PLAYER_H 23 #define TITANIC_MUSIC_PLAYER_H 25 #include "titanic/core/game_object.h" 26 #include "titanic/messages/messages.h" 48 _isActive(
false), _musicActive(
false), _volume(100) {}
Definition: messages.h:290
Definition: messages.h:379
Definition: messages.h:311
Definition: simple_file.h:49
void load(SimpleFile *file) override
Definition: messages.h:190
Definition: game_object.h:79
void save(SimpleFile *file, int indent) override
Definition: messages.h:293
Definition: messages.h:272
Definition: messages.h:315
Definition: messages.h:377
Definition: music_player.h:30