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lzw.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef AGS_SHARED_UTIL_LZW_H
23 #define AGS_SHARED_UTIL_LZW_H
24 
25 #include "ags/shared/core/types.h"
26 
27 namespace AGS3 {
28 
29 namespace AGS {
30 namespace Shared {
31 class Stream;
32 } // namespace Shared
33 } // namespace AGS
34 
35 using namespace AGS; // FIXME later
36 
37 bool lzwcompress(Shared::Stream *lzw_in, Shared::Stream *out);
38 // Expands lzw-compressed data from src to dst.
39 // the dst buffer should be large enough, or the uncompression will not be complete.
40 bool lzwexpand(const uint8_t *src, size_t src_sz, uint8_t *dst, size_t dst_sz);
41 
42 } // namespace AGS3
43 
44 #endif
Definition: achievements_tables.h:27
Definition: ags.h:40