ScummVM API documentation
Parallaction::SaveLoad Member List

This is the complete list of members for Parallaction::SaveLoad, including all inherited members.

_saveFileMan (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
_saveFilePrefix (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
buildSaveFileList(Common::StringArray &l) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
doLoadGame(uint16 slot)=0 (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotectedpure virtual
doSaveGame(uint16 slot, const char *name)=0 (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotectedpure virtual
genSaveFileName(uint slot) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
getGamePartProgress(bool *complete, int size)=0 (defined in Parallaction::SaveLoad)Parallaction::SaveLoadpure virtual
getInSaveFile(uint slot) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
getOutSaveFile(uint slot) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
loadGame() (defined in Parallaction::SaveLoad)Parallaction::SaveLoadvirtual
renameOldSavefiles() (defined in Parallaction::SaveLoad)Parallaction::SaveLoadinlinevirtual
saveGame() (defined in Parallaction::SaveLoad)Parallaction::SaveLoadvirtual
SaveLoad(Common::SaveFileManager *saveFileMan, const char *prefix) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadinline
selectSaveFile(Common::String &selectedName, bool saveMode, const Common::U32String &caption, const Common::U32String &button) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
setPartComplete(const char *part)=0 (defined in Parallaction::SaveLoad)Parallaction::SaveLoadpure virtual
~SaveLoad() (defined in Parallaction::SaveLoad)Parallaction::SaveLoadinlinevirtual