22 #ifndef ILLUSIONS_SOUNDRESOURCE_H 23 #define ILLUSIONS_SOUNDRESOURCE_H 25 #include "illusions/graphics.h" 26 #include "illusions/resourcesystem.h" 30 class IllusionsEngine;
36 void load(
Resource *resource)
override;
37 bool isFlag(
int flag)
override;
43 uint32 _soundEffectId;
55 void load(byte *data, uint32 dataSize);
57 uint _soundEffectsCount;
64 void load(
Resource *resource)
override;
65 void unload()
override;
74 #endif // ILLUSIONS_SOUNDRESOURCE_H Definition: soundresource.h:42
Definition: soundresource.h:32
Definition: resourcesystem.h:51
Definition: resourcesystem.h:42
Definition: resourcesystem.h:78
Definition: soundresource.h:51
Definition: soundresource.h:61
Definition: illusions.h:92