25#include "graphics/palette.h"
26#include "image/image_decoder.h"
42class SeekableReadStream;
60 uint32 getPixelAddress(
int x,
int y);
61 uint32 getAttributeAddress(
int x,
int y);
Simple class for handling a palette data.
Definition: palette.h:61
Definition: image_decoder.h:53
bool loadStream(Common::SeekableReadStream &stream) override
const Graphics::Surface * getSurface() const override
Definition: scr.h:55
const Graphics::Palette & getPalette() const override
Definition: scr.h:56
Definition: algorithm.h:29