ScummVM API documentation
debugger.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef BCB_DEBUGGER_H
23#define BCB_DEBUGGER_H
24
25#include "gui/debugger.h"
26
27namespace BCB {
28
29class BCBEngine;
30
31class Debugger : public GUI::Debugger {
32public:
34
35private:
36 BCBEngine *_vm;
37
38 bool parseNumber(const char *text, uint32 &value) const;
39 Common::String formatGameClock(uint32 gameClockTicks) const;
40
41 bool cmdTime(int argc, const char **argv);
42 bool cmdAddTime(int argc, const char **argv);
43 bool cmdSequence(int argc, const char **argv);
44 bool cmdState(int argc, const char **argv);
45 bool cmdFlag(int argc, const char **argv);
46 bool cmdChoice(int argc, const char **argv);
47 bool cmdGameOver(int argc, const char **argv);
48 bool cmdClockChip(int argc, const char **argv);
49 bool cmdNight(int argc, const char **argv);
50};
51
52} // End of namespace BCB
53
54#endif // BCB_DEBUGGER_H
Definition: bcb.h:71
Definition: debugger.h:31
Definition: str.h:59
Definition: debugger.h:41