30 #ifndef LAB_PROCESSROOM_H 31 #define LAB_PROCESSROOM_H 37 kActionPlaySoundLooping = 2,
39 kActionShowDiffLooping = 4,
41 kActionLoadBitmap = 6,
42 kActionShowBitmap = 7,
43 kActionTransition = 8,
45 kActionForceUpdate = 10,
46 kActionShowCurPict = 11,
47 kActionSetElement = 12,
48 kActionUnsetElement = 13,
49 kActionShowMessage = 14,
50 kActionShowMessages = 15,
51 kActionChangeRoom = 16,
52 kActionSetCloseup = 17,
58 kActionStopMusic = 23,
59 kActionStartMusic = 24,
60 kActionChangeMusic = 25,
61 kActionResetMusic = 26,
62 kActionFillMusic = 27,
63 kActionWaitSound = 28,
64 kActionClearSound = 29,
68 kActionResetBuffer = 33,
69 kActionSpecialCmd = 34,
70 kActionCShowMessage = 35,
71 kActionPlaySoundNoWait = 36
78 kRuleTypeGoForward = 3,
79 kRuleTypeConditions = 4,
81 kRuleTypeGoMainView = 6,
82 kRuleTypeTurnFromTo = 7
88 kRuleActionOpenDoor = 2,
89 kRuleActionCloseDoor = 3,
90 kRuleActionTakeDef = 4
94 kCondBeltGlowing = 70,
101 kCondUsedHelmet = 184
110 kDoorMiddleNorth = 16,
111 kDoorRightNorth = 32,
112 kDoorMiddleSouth = 64,
113 kDoorRightSouth = 128,
115 kDoorMiddleEast = 16,
116 kDoorBottomEast = 32,
117 kDoorMiddleWest = 64,
118 kDoorBottomWest = 128
137 uint16 _x1, _y1, _x2, _y2;
152 ActionType _actionType;
169 byte _transitionType;
182 uint16 _x, _y, _pageNumber;
183 SpecialRoom _specialID;
189 #endif // LAB_PROCESSROOM_H
Definition: processroom.h:145
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