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main.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef CHEWY_MAIN_H
23 #define CHEWY_MAIN_H
24 
25 #include "graphics/surface.h"
26 
27 namespace Chewy {
28 
29 void game_main();
30 void free_buffers();
31 void plotMainMenu();
32 void palcopy(byte *destPal, const byte *srcPal, int16 destStartIndex,
33  int16 srcStartIndex, int16 colorNbr);
34 short calcMouseText(int16 x, int16 y, int16 mode);
35 void calc_ani_timer();
36 void mous_obj_action(int16 nr, int16 mode, int16 txt_mode, int16 txt_nr);
37 int16 getAniDirection(int16 status);
38 void menuEntry();
39 void menuExit();
40 
41 } // namespace Chewy
42 
43 #endif
Definition: ani_dat.h:25