ScummVM API documentation
freeze.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef SLUDGE_FREEZE_H
22#define SLUDGE_FREEZE_H
23
24#include "graphics/surface.h"
25
26namespace Sludge {
27
28struct OnScreenPerson;
29struct PersonaAnimation;
30struct ScreenRegion;
31struct SpeechStruct;
32struct StatusStuff;
33struct EventHandlers;
34struct ScreenRegion;
35
36typedef Common::List<ScreenRegion *> ScreenRegionList;
37typedef Common::List<OnScreenPerson *> OnScreenPersonList;
38
39class Parallax;
40
42 OnScreenPersonList *allPeople;
43 ScreenRegionList *allScreenRegions;
44 Graphics::ManagedSurface backdropSurface;
45 Graphics::ManagedSurface lightMapSurface;
46 uint8 *zBufferTex;
47 int zPanels;
48 ParallaxLayers *parallaxLayers;
49 int lightMapNumber, zBufferNumber;
50 SpeechStruct *speech;
51 StatusStuff *frozenStatus;
52 EventHandlers *currentEvents;
53 PersonaAnimation *mouseCursorAnim;
54 int mouseCursorFrameNum;
55 int cameraX, cameraY, sceneWidth, sceneHeight;
56 float cameraZoom;
57
59};
60
61} // End of namespace Sludge
62
63#endif
Definition: list.h:44
Definition: managed_surface.h:51
Definition: event.h:50
Definition: freeze.h:41
Definition: people.h:49
Definition: speech.h:37
Definition: statusba.h:31