| add_actor_anim() (defined in Ultima::Nuvie::TileFadeEffect) | Ultima::Nuvie::TileFadeEffect | protected |
| add_anim(NuvieAnim *anim) (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| add_fade_anim(const MapCoord &loc, Tile *tile) (defined in Ultima::Nuvie::TileFadeEffect) | Ultima::Nuvie::TileFadeEffect | protected |
| add_obj_anim(Obj *obj) (defined in Ultima::Nuvie::TileFadeEffect) | Ultima::Nuvie::TileFadeEffect | protected |
| add_tile_anim(const MapCoord &loc, Tile *tile) (defined in Ultima::Nuvie::TileFadeEffect) | Ultima::Nuvie::TileFadeEffect | protected |
| callback(uint16 msg, CallBack *caller, void *data) override (defined in Ultima::Nuvie::TileFadeEffect) | Ultima::Nuvie::TileFadeEffect | virtual |
| CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| defunct (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| delete_self() (defined in Ultima::Nuvie::TimedEffect) | Ultima::Nuvie::TimedEffect | inline |
| Effect() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| effect_manager (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| game (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| is_defunct() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| is_retained() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| release() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| retain() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| retain_count (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| start_timer(uint32 delay) (defined in Ultima::Nuvie::TimedEffect) | Ultima::Nuvie::TimedEffect | |
| stop_timer() (defined in Ultima::Nuvie::TimedEffect) | Ultima::Nuvie::TimedEffect | |
| TileFadeEffect(const MapCoord &loc, Tile *from, Tile *to, FadeType type, uint16 speed) (defined in Ultima::Nuvie::TileFadeEffect) | Ultima::Nuvie::TileFadeEffect | |
| TileFadeEffect(Actor *a, uint16 speed) (defined in Ultima::Nuvie::TileFadeEffect) | Ultima::Nuvie::TileFadeEffect | |
| TimedEffect() (defined in Ultima::Nuvie::TimedEffect) | Ultima::Nuvie::TimedEffect | inline |
| TimedEffect(uint32 delay) (defined in Ultima::Nuvie::TimedEffect) | Ultima::Nuvie::TimedEffect | inline |
| timer (defined in Ultima::Nuvie::TimedEffect) | Ultima::Nuvie::TimedEffect | protected |
| ~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
| ~Effect() override (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| ~TileFadeEffect() override (defined in Ultima::Nuvie::TileFadeEffect) | Ultima::Nuvie::TileFadeEffect | |
| ~TimedEffect() override (defined in Ultima::Nuvie::TimedEffect) | Ultima::Nuvie::TimedEffect | inline |