ScummVM API documentation
console.h
1 
2 /* ScummVM - Graphic Adventure Engine
3  *
4  * ScummVM is the legal property of its developers, whose names
5  * are too numerous to list here. Please refer to the COPYRIGHT
6  * file distributed with this source distribution.
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation, either version 3 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  *
21  */
22 
23 #ifndef M4_CONSOLE_H
24 #define M4_CONSOLE_H
25 
26 #include "gui/debugger.h"
27 
28 namespace M4 {
29 
30 class Console : public GUI::Debugger {
31 private:
32  bool cmdTeleport(int argc, const char **argv);
33  bool cmdItem(int argc, const char **argv);
34  bool cmdHyperwalk(int argc, const char **argv);
35  bool cmdDigi(int argc, const char **argv);
36  bool cmdTrigger(int argc, const char **argv);
37  bool cmdCels(int argc, const char **argv);
38  bool cmdCel(int argc, const char **argv);
39 
40 public:
41  Console();
42  ~Console() override {}
43 };
44 
45 } // End of namespace M4
46 
47 #endif // M4_CONSOLE_H
Definition: debugger.h:41
Definition: database.h:28
Definition: console.h:30