ScummVM API documentation
slot_control.h
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21 
22 #ifndef ZVISION_SLOT_CONTROL_H
23 #define ZVISION_SLOT_CONTROL_H
24 
25 #include "common/list.h"
26 #include "common/rect.h"
27 #include "graphics/surface.h"
28 #include "zvision/scripting/control.h"
29 
30 namespace ZVision {
31 
32 class SlotControl : public Control {
33 public:
34  SlotControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
35  ~SlotControl() override;
36 
43  bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override;
52  bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override;
53 
54  bool process(uint32 deltaTimeInMillis) override;
55 
56 private:
61  Common::Rect _rectangle;
62  Common::Rect _hotspot;
63 
64  int _cursor;
65  char _distanceId;
66 
67  int _renderedItem;
68 
69  Common::List<int> _eligibleObjects;
70 
71  bool eligeblity(int itemId);
72 
73  Graphics::Surface *_bkg;
74 
76  Common::String _hoverCursor;
77 };
78 
79 } // End of namespace ZVision
80 
81 #endif
bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override
Definition: str.h:59
Definition: surface.h:67
Definition: control.h:43
bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override
Definition: rect.h:524
Definition: stream.h:745
Definition: focus_list.h:27
Definition: rect.h:144
Definition: slot_control.h:32
bool process(uint32 deltaTimeInMillis) override