ScummVM API documentation
psp-fs-factory.h
1/* ScummVM - Graphic Adventure Engine
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21
22#ifndef PSP_FILESYSTEM_FACTORY_H
23#define PSP_FILESYSTEM_FACTORY_H
24
25#include "common/singleton.h"
26#include "backends/fs/fs-factory.h"
27
33class PSPFilesystemFactory final : public FilesystemFactory, public Common::Singleton<PSPFilesystemFactory> {
34public:
37 AbstractFSNode *makeFileNodePath(const Common::String &path) const override;
38
39protected:
41
42private:
43 friend class Common::Singleton<SingletonBaseType>;
44};
45
46#endif /*PSP_FILESYSTEM_FACTORY_H*/
Definition: abstract-fs.h:41
Definition: singleton.h:42
Definition: str.h:59
Definition: fs-factory.h:31
Definition: psp-fs-factory.h:33
AbstractFSNode * makeCurrentDirectoryFileNode() const override
AbstractFSNode * makeRootFileNode() const override
AbstractFSNode * makeFileNodePath(const Common::String &path) const override