| _flags (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | protected |
| _idleTime (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| _itemNum | Ultima::Ultima8::Process | protected |
| _lastAttack (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| _mouseButton (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| _movementFlags (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| _pid | Ultima::Ultima8::Process | protected |
| _result | Ultima::Ultima8::Process | protected |
| _ticksPerRun | Ultima::Ultima8::Process | protected |
| _type (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | protected |
| _waiting | Ultima::Ultima8::Process | protected |
| AvatarMoverProcess() (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| canAttack() (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protected |
| checkTurn(Direction direction, bool moving) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| clearMovementFlag(uint32 mask) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inlinevirtual |
| dumpInfo() const | Ultima::Ultima8::Process | virtual |
| fail() | Ultima::Ultima8::Process | |
| getItemNum() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| getMovementFlagAxes(int &x, int &y) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| getPid() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| getProcessFlags() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| getTicksPerRun() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| getTurnDirForTurnFlags(Direction direction, DirectionMode dirmode) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| getType() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| handleCombatMode() override (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protectedvirtual |
| handleHangingMode() override (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protectedvirtual |
| handleNormalMode() override (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protectedvirtual |
| hasMovementFlags(uint32 flags) const (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inline |
| is_active() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| is_suspended() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| is_terminated() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| jump(Animation::Sequence action, Direction direction) (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protected |
| loadData(Common::ReadStream *rs, uint32 version) (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | |
| MOVE_ANY_DIRECTION enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_ATTACKING enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_BACK enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_DOWN enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_FORWARD enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_JUMP enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_MOUSE_DIRECTION enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_PENDING_TURN_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_PENDING_TURN_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_ROLL_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_ROLL_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_RUN enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_SHORT_JUMP enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_STEP enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_STEP_BACK enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_STEP_FORWARD enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_STEP_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_STEP_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_TOGGLE_CROUCH enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_TURN_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_TURN_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MOVE_UP enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| MovementFlags enum name (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| onActionDown(KeybindingAction action) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| onActionUp(KeybindingAction action) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| onMouseDown(int button, int32 mx, int32 my) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| onMouseUp(int button) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| onWakeUp() | Ultima::Ultima8::Process | inlinevirtual |
| PROC_ACTIVE enum value | Ultima::Ultima8::Process | |
| PROC_FAILED enum value (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
| PROC_PREVENT_SAVE enum value | Ultima::Ultima8::Process | |
| PROC_RUNPAUSED enum value | Ultima::Ultima8::Process | |
| PROC_SUSPENDED enum value | Ultima::Ultima8::Process | |
| PROC_TERM_DEFERRED enum value | Ultima::Ultima8::Process | |
| PROC_TERM_DISPOSE enum value | Ultima::Ultima8::Process | |
| PROC_TERMINATED enum value (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
| Process(ObjId _itemNum=0, uint16 type=0) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
| processflags enum name | Ultima::Ultima8::Process | |
| putAwayWeapon(Direction direction) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| resetIdleTime() (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inline |
| resetMovementFlags() (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inline |
| run() override (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | virtual |
| saveData(Common::WriteStream *ws) override | Ultima::Ultima8::U8AvatarMoverProcess | virtual |
| setItemNum(ObjId it) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| setMovementFlag(uint32 mask) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inline |
| setRunPaused() | Ultima::Ultima8::Process | inline |
| setTicksPerRun(uint32 val) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| setType(uint16 ty) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| slowFromRun(Direction direction) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| standUpIfNeeded(Direction direction) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| step(Animation::Sequence action, Direction direction, bool adjusted=false) (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protected |
| suspend() | Ultima::Ultima8::Process | |
| terminate() | Ultima::Ultima8::Process | virtual |
| terminateDeferred() | Ultima::Ultima8::Process | inline |
| turnToDirection(Direction direction) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
| U8AvatarMoverProcess() (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | |
| validateWaiters() const | Ultima::Ultima8::Process | |
| waitFor(ProcId pid) | Ultima::Ultima8::Process | |
| waitFor(Process *proc) | Ultima::Ultima8::Process | |
| wakeUp(uint32 result) | Ultima::Ultima8::Process | |
| ~AvatarMoverProcess() override (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
| ~Process() (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inlinevirtual |
| ~U8AvatarMoverProcess() (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | |