_flags (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | protected |
_idleTime (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
_itemNum | Ultima::Ultima8::Process | protected |
_lastAttack (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
_mouseButton (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
_movementFlags (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
_pid | Ultima::Ultima8::Process | protected |
_result | Ultima::Ultima8::Process | protected |
_ticksPerRun | Ultima::Ultima8::Process | protected |
_type (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | protected |
_waiting | Ultima::Ultima8::Process | protected |
AvatarMoverProcess() (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
canAttack() (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protected |
checkTurn(Direction direction, bool moving) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
clearMovementFlag(uint32 mask) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inlinevirtual |
dumpInfo() const | Ultima::Ultima8::Process | virtual |
fail() | Ultima::Ultima8::Process | |
getItemNum() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
getMovementFlagAxes(int &x, int &y) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
getPid() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
getProcessFlags() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
getTicksPerRun() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
getTurnDirForTurnFlags(Direction direction, DirectionMode dirmode) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
getType() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
handleCombatMode() override (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protectedvirtual |
handleHangingMode() override (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protectedvirtual |
handleNormalMode() override (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protectedvirtual |
hasMovementFlags(uint32 flags) const (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inline |
is_active() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
is_suspended() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
is_terminated() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
jump(Animation::Sequence action, Direction direction) (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protected |
loadData(Common::ReadStream *rs, uint32 version) (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | |
MOVE_ANY_DIRECTION enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_ATTACKING enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_BACK enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_DOWN enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_FORWARD enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_JUMP enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_MOUSE_DIRECTION enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_PENDING_TURN_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_PENDING_TURN_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_ROLL_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_ROLL_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_RUN enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_SHORT_JUMP enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_STEP enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_STEP_BACK enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_STEP_FORWARD enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_STEP_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_STEP_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_TOGGLE_CROUCH enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_TURN_LEFT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_TURN_RIGHT enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MOVE_UP enum value (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
MovementFlags enum name (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
onActionDown(KeybindingAction action) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
onActionUp(KeybindingAction action) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
onMouseDown(int button, int32 mx, int32 my) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
onMouseUp(int button) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
onWakeUp() | Ultima::Ultima8::Process | inlinevirtual |
PROC_ACTIVE enum value | Ultima::Ultima8::Process | |
PROC_FAILED enum value (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
PROC_PREVENT_SAVE enum value | Ultima::Ultima8::Process | |
PROC_RUNPAUSED enum value | Ultima::Ultima8::Process | |
PROC_SUSPENDED enum value | Ultima::Ultima8::Process | |
PROC_TERM_DEFERRED enum value | Ultima::Ultima8::Process | |
PROC_TERM_DISPOSE enum value | Ultima::Ultima8::Process | |
PROC_TERMINATED enum value (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
Process(ObjId _itemNum=0, uint16 type=0) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
processflags enum name | Ultima::Ultima8::Process | |
putAwayWeapon(Direction direction) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
resetIdleTime() (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inline |
resetMovementFlags() (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inline |
run() override (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | virtual |
saveData(Common::WriteStream *ws) override | Ultima::Ultima8::U8AvatarMoverProcess | virtual |
setItemNum(ObjId it) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
setMovementFlag(uint32 mask) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | inline |
setRunPaused() | Ultima::Ultima8::Process | inline |
setTicksPerRun(uint32 val) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
setType(uint16 ty) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
slowFromRun(Direction direction) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
standUpIfNeeded(Direction direction) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
step(Animation::Sequence action, Direction direction, bool adjusted=false) (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | protected |
suspend() | Ultima::Ultima8::Process | |
terminate() | Ultima::Ultima8::Process | virtual |
terminateDeferred() | Ultima::Ultima8::Process | inline |
turnToDirection(Direction direction) (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | protected |
U8AvatarMoverProcess() (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | |
validateWaiters() const | Ultima::Ultima8::Process | |
waitFor(ProcId pid) | Ultima::Ultima8::Process | |
waitFor(Process *proc) | Ultima::Ultima8::Process | |
wakeUp(uint32 result) | Ultima::Ultima8::Process | |
~AvatarMoverProcess() override (defined in Ultima::Ultima8::AvatarMoverProcess) | Ultima::Ultima8::AvatarMoverProcess | |
~Process() (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inlinevirtual |
~U8AvatarMoverProcess() (defined in Ultima::Ultima8::U8AvatarMoverProcess) | Ultima::Ultima8::U8AvatarMoverProcess | |