This is the complete list of members for Saga2::ProtoDamage, including all inherited members.
_next (defined in Saga2::ProtoEffect) | Saga2::ProtoEffect | |
applicable(SpellTarget &trg) (defined in Saga2::ProtoDamage) | Saga2::ProtoDamage | virtual |
getRelevantStat(effectDamageTypes dt, Actor *a) (defined in Saga2::ProtoDamage) | Saga2::ProtoDamage | static |
implement(GameObject *cst, SpellTarget *trg, int8 deltaDamage=0) (defined in Saga2::ProtoDamage) | Saga2::ProtoDamage | virtual |
ProtoDamage(int8 d, int8 s, int8 sd, int8 b, effectDamageTypes t, int, bool afSelf=false, int8 sb=0) (defined in Saga2::ProtoDamage) | Saga2::ProtoDamage | inline |
ProtoEffect() (defined in Saga2::ProtoEffect) | Saga2::ProtoEffect | inline |
~ProtoEffect() (defined in Saga2::ProtoEffect) | Saga2::ProtoEffect | inlinevirtual |