ScummVM API documentation
room604.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION6_ROOM604_H
23 #define M4_BURGER_ROOMS_SECTION6_ROOM604_H
24 
25 #include "m4/burger/rooms/section6/section6_room.h"
26 
27 namespace M4 {
28 namespace Burger {
29 namespace Rooms {
30 
31 class Room604 : public Section6Room {
32 private:
33  static const seriesPlayBreak PLAY1[];
34  static const seriesPlayBreak PLAY2[];
35  static const seriesPlayBreak PLAY3[];
36  static const seriesPlayBreak PLAY4[];
37  static const seriesPlayBreak PLAY5[];
38  static const seriesPlayBreak PLAY6[];
39  static const seriesPlayBreak PLAY7[];
40  static const seriesPlayBreak PLAY8[];
41  static const seriesPlayBreak PLAY9[];
42  static const seriesPlayBreak PLAY10[];
43  static const seriesPlayBreak PLAY10Demo[];
44  static const seriesPlayBreak PLAY11[];
45  static const seriesPlayBreak PLAY12[];
46  static int32 _state1;
47 
48 private:
49  machine *_woodchips = nullptr;
50  int32 _woodchipSeries = 0;
51  int _woodchipsShould = 0;
52 
53 public:
54  Room604();
55  ~Room604() override {}
56 
57  void init() override;
58  void daemon() override;
59  void pre_parser() override;
60  void parser() override;
61 };
62 
63 } // namespace Rooms
64 } // namespace Burger
65 } // namespace M4
66 
67 #endif
Definition: ws_machine.h:130
Definition: section6_room.h:31
Definition: room604.h:31
Definition: database.h:28
Definition: play_break.h:32