22 #ifndef BACKENDS_GRAPHICS_OPENGL_PIPELINES_FIXED_H 23 #define BACKENDS_GRAPHICS_OPENGL_PIPELINES_FIXED_H 25 #include "backends/graphics/opengl/pipelines/pipeline.h" 34 void setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
override;
40 void drawTextureInternal(
const GLTexture &texture,
const GLfloat *coordinates,
const GLfloat *texcoords)
override;
42 GLfloat _r, _g, _b, _a;
44 #endif // !USE_FORCED_GLES2 void setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) override
void setProjectionMatrix(const Math::Matrix4 &projectionMatrix) override
Definition: renderbuffer.h:27
Definition: pipeline.h:42
void activateInternal() override