ScummVM API documentation
te_i_layout.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TETRAEDGE_TE_TE_I_LAYOUT_H
23#define TETRAEDGE_TE_TE_I_LAYOUT_H
24
25#include "tetraedge/te/te_vector3f32.h"
26
27namespace Tetraedge {
28
29class TeILayout {
30public:
31 TeILayout();
32
33 enum CoordinatesType {
34 ABSOLUTE, // use User Position?
35 RELATIVE_TO_PARENT // scale based on parent size
36 };
37
38 enum DrawMode {
39 DrawMode0
40 };
41
42 enum RatioMode {
43 RATIO_MODE_NONE = 0,
44 RATIO_MODE_LETTERBOX = 1,
45 RATIO_MODE_PAN_SCAN = 2
46 };
47
48};
49
50} // end namespace Tetraedge
51
52#endif // TETRAEDGE_TE_TE_I_LAYOUT_H
Definition: te_i_layout.h:29