_active (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_bPP (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_clipperWindow (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_drawOffsetX (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_drawOffsetY (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_forceAlphaColor (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_game (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_height (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_monitorRect (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_ready (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_realHeight (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_realWidth (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_rectList (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_screenRect (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_viewportRect (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_width (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_window (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_windowed (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
_windowRect (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseRenderer(BaseGame *inGame=nullptr) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
clear()=0 | Wintermute::BaseRenderer | pure virtual |
clipCursor() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
createSurface()=0 | Wintermute::BaseRenderer | pure virtual |
deleteRectList() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
displayDebugInfo() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
drawShaderQuad() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
dumpData(const char *filename) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
endSaveLoad() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
endSpriteBatch() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
fade(uint16 alpha)=0 | Wintermute::BaseRenderer | pure virtual |
fadeToColor(byte r, byte g, byte b, byte a)=0 | Wintermute::BaseRenderer | pure virtual |
fillRect(int x, int y, int w, int h, uint32 color) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
flip()=0 | Wintermute::BaseRenderer | pure virtual |
forcedFlip()=0 (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | pure virtual |
getBPP() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
getHeight() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
getName() const =0 | Wintermute::BaseRenderer | pure virtual |
getObjectAt(int x, int y) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
getPixelFormat() const =0 (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | pure virtual |
getScaleRatioX() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
getScaleRatioY() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
getWidth() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
indicatorFlip(int32 x, int32 y, int32 width, int32 height)=0 | Wintermute::BaseRenderer | pure virtual |
initLoop() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
initRenderer(int width, int height, bool windowed) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
isReady() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
isWindowed() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
onWindowChange() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
pointInViewport(Common::Point32 *P) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
setProjection() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
setScreenViewport() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
setup2D(bool force=false) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
setViewport(int left, int top, int right, int bottom) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
setViewport(Common::Rect32 *rect) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
setWindowed(bool windowed)=0 (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | pure virtual |
startSpriteBatch() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
takeScreenshot(int newWidth=0, int newHeight=0)=0 | Wintermute::BaseRenderer | pure virtual |
unclipCursor() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
windowedBlt() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
~BaseRenderer() override (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |