| _active (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _bPP (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _clipperWindow (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _drawOffsetX (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _drawOffsetY (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _forceAlphaColor (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _game (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _height (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _monitorRect (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _ready (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _realHeight (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _realWidth (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _rectList (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _screenRect (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _viewportRect (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _width (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _window (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _windowed (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| _windowRect (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
| BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseClass(BaseGame *gameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseRenderer(BaseGame *inGame=nullptr) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| clear()=0 | Wintermute::BaseRenderer | pure virtual |
| clipCursor() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| createSurface()=0 | Wintermute::BaseRenderer | pure virtual |
| deleteRectList() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| displayDebugInfo() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
| drawLine(int x1, int y1, int x2, int y2, uint32 color) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| drawRect(int x1, int y1, int x2, int y2, uint32 color, int width=1) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| drawShaderQuad() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
| dumpData(const char *filename) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
| endSaveLoad() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
| endSpriteBatch() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
| fade(uint16 alpha)=0 | Wintermute::BaseRenderer | pure virtual |
| fadeToColor(byte r, byte g, byte b, byte a)=0 | Wintermute::BaseRenderer | pure virtual |
| fillRect(int x, int y, int w, int h, uint32 color) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| flip()=0 | Wintermute::BaseRenderer | pure virtual |
| forcedFlip()=0 (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | pure virtual |
| getBPP() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
| getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| getHeight() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
| getName() const =0 | Wintermute::BaseRenderer | pure virtual |
| getObjectAt(int x, int y) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| getPixelFormat() const =0 (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | pure virtual |
| getScaleRatioX() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
| getScaleRatioY() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
| getWidth() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
| indicatorFlip(int32 x, int32 y, int32 width, int32 height)=0 | Wintermute::BaseRenderer | pure virtual |
| initLoop() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| initRenderer(int width, int height, bool windowed) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| isReady() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
| isWindowed() const (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inline |
| onWindowChange() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| pointInViewport(Common::Point32 *P) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| setProjection() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
| setScreenViewport() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| setup2D(bool force=false) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| setViewport(int left, int top, int right, int bottom) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| setViewport(Common::Rect32 *rect) (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| setWindowed(bool windowed)=0 (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | pure virtual |
| startSpriteBatch() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | inlinevirtual |
| takeScreenshot(int newWidth=0, int newHeight=0)=0 | Wintermute::BaseRenderer | pure virtual |
| unclipCursor() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |
| windowedBlt() (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | virtual |
| ~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| ~BaseRenderer() override (defined in Wintermute::BaseRenderer) | Wintermute::BaseRenderer | |