This is the complete list of members for Ultima::Nuvie::U6Shape, including all inherited members.
blit(U6Shape *shp, uint16 x, uint16 y) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
draw_line(uint16 sx, uint16 sy, uint16 ex, uint16 ey, uint8 color) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
fill(uint8 color) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
get_data() const (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
get_data() (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
get_hot_point(uint16 *x, uint16 *y) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
get_shape_surface() (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
get_size(uint16 *w, uint16 *h) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
height (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | protected |
init(uint16 w, uint16 h, uint16 hx=0, uint16 hy=0) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
load(const Common::Path &filename) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | virtual |
load(U6Lib_n *file, uint32 index) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
load(unsigned char *buf) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | virtual |
load_from_lzc(const Common::Path &filename, uint32 idx, uint32 sub_idx) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
load_WoU_background(const Configuration *config, nuvie_game_t game_type) (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
raw (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | protected |
U6Shape() (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | |
width (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | protected |
~U6Shape() (defined in Ultima::Nuvie::U6Shape) | Ultima::Nuvie::U6Shape | virtual |