ScummVM API documentation
arrested.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MM1_GAMES_ARRESTED_H
23#define MM1_GAMES_ARRESTED_H
24
25#include "mm/mm1/game/game_logic.h"
26
27namespace MM {
28namespace MM1 {
29namespace Game {
30
31class Arrested : public GameLogic {
32protected:
33 void attack();
34 void bribe();
35 void run();
36 void surrender(int numYears = 2);
37
38 Arrested() {}
39};
40
41} // namespace Game
42} // namespace MM1
43} // namespace MM
44
45#endif
Definition: arrested.h:31
Definition: game_logic.h:29
Definition: detection.h:27