ScummVM API documentation
scaler.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef GRAPHICS_SCALER_H
23 #define GRAPHICS_SCALER_H
24 
25 #include "common/scummsys.h"
26 #include "graphics/surface.h"
27 
28 namespace Graphics {
29 class ManagedSurface;
30 }
31 
32 // creates a 160x100 thumbnail for 320x200 games
33 // and 160x120 thumbnail for 320x240 and 640x480 games
34 // only 565 mode
35 enum {
36  kThumbnailWidth = 160,
37  kThumbnailHeight1 = 100,
38  kThumbnailHeight2 = 120
39 };
40 
47 extern bool createThumbnailFromScreen(Graphics::Surface *surf);
48 
58 extern bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette);
59 
67 
68 #endif
Definition: managed_surface.h:51
Definition: surface.h:66
bool createThumbnail(Graphics::Surface &thumb)
Definition: formatinfo.h:28