This is the complete list of members for Got::GotEngine, including all inherited members.
_activeEnhancements (defined in Engine) | Engine | protected |
_bounds (defined in Got::UIElement) | Got::UIElement | protected |
_children (defined in Got::UIElement) | Got::UIElement | protected |
_eventMan | Engine | protected |
_innerBounds (defined in Got::UIElement) | Got::UIElement | protected |
_mainMenuDialog | Engine | protected |
_mixer | Engine | |
_name (defined in Got::UIElement) | Got::UIElement | protected |
_needsRedraw (defined in Got::UIElement) | Got::UIElement | protected |
_parent (defined in Got::UIElement) | Got::UIElement | protected |
_previousSaid (defined in Got::UIElement) | Got::UIElement | protected |
_saveFileMan | Engine | protected |
_system | Engine | |
_targetName | Engine | protected |
_timer | Engine | protected |
_vars (defined in Got::GotEngine) | Got::GotEngine | |
addView(UIElement *ui) override | Got::Events | virtual |
addView(const Common::String &name) override (defined in Got::Events) | Got::Events | virtual |
addView() (defined in Got::UIElement) | Got::UIElement | |
applyGameSettings() | Engine | inlinevirtual |
cancelDelay() | Got::UIElement | inlineprotected |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Got::GotEngine | virtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Got::GotEngine | virtual |
clearViews() | Got::Events | |
close() override | Got::Events | inlinevirtual |
defaultSyncSoundSettings() | Engine | protected |
dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
draw() override | Got::Events | inlinevirtual |
drawElements() override | Got::Events | virtual |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
Events() (defined in Got::Events) | Got::Events | |
existExtractedCDAudioFiles(uint track=1) | Engine | |
findView(const Common::String &name) | Got::UIElement | virtual |
firstView() const | Got::Events | inline |
flipMute() | Engine | virtual |
focusedView() const | Got::Events | inline |
gameTypeHasAddOns() const | Engine | virtual |
getAutosaveSlot() const | Engine | inlinevirtual |
getBounds() const | Got::UIElement | inline |
getDebugger() final | Engine | inlinevirtual |
getEventManager() | Engine | inline |
getFeatures() const (defined in Got::GotEngine) | Got::GotEngine | |
getGameId() const | Got::GotEngine | |
getHighScoresSaveName() const (defined in Got::GotEngine) | Got::GotEngine | |
getMetaEngine() const | Engine | inline |
getName() const | Got::UIElement | inline |
getOrCreateDebugger() | Engine | |
getRandomNumber(uint maxNum) | Got::GotEngine | inline |
Got::Events::getRandomNumber(int minNumber, int maxNumber) | Got::UIElement | |
getRandomNumber(int maxNumber) (defined in Got::UIElement) | Got::UIElement | |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getScreen() const | Got::Events | inline |
getSurface(bool innerBounds=false) const | Got::UIElement | |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
GotEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in Got::GotEngine) | Got::GotEngine | |
handleAutoSave() | Engine | |
hasFeature(EngineFeature f) const override | Got::GotEngine | inlinevirtual |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
isDataAndCDAudioReadFromSameCD() | Engine | |
isDelayActive() const | Got::UIElement | inlineprotected |
isDemo() const override (defined in Got::GotEngine) | Got::GotEngine | virtual |
isInCombat() const | Got::Events | inline |
isPaused() const | Engine | inline |
isPresent(const Common::String &name) const | Got::Events | |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
loadGameDialog() | Engine | |
loadGameState(int slot) | Engine | virtual |
loadGameStream(Common::SeekableReadStream *stream) override | Got::GotEngine | virtual |
msgAction(const ActionMessage &e) override (defined in Got::Events) | Got::Events | inlineprotectedvirtual |
msgFocus(const FocusMessage &e) override (defined in Got::Events) | Got::Events | inlineprotectedvirtual |
msgGame(const GameMessage &e) (defined in Got::UIElement) | Got::UIElement | inlineprotectedvirtual |
msgKeypress(const KeypressMessage &e) override (defined in Got::Events) | Got::Events | inlineprotectedvirtual |
msgMouseDown(const MouseDownMessage &e) override (defined in Got::Events) | Got::Events | inlineprotectedvirtual |
msgMouseEnter(const MouseEnterMessage &e) override (defined in Got::Events) | Got::Events | inlineprotectedvirtual |
msgMouseLeave(const MouseLeaveMessage &e) override (defined in Got::Events) | Got::Events | inlineprotectedvirtual |
msgMouseMove(const MouseMoveMessage &e) override | Got::Events | inlineprotectedvirtual |
msgMouseUp(const MouseUpMessage &e) override (defined in Got::Events) | Got::Events | inlineprotectedvirtual |
msgUnfocus(const UnfocusMessage &e) override (defined in Got::Events) | Got::Events | inlineprotectedvirtual |
msgValue(const ValueMessage &e) (defined in Got::UIElement) | Got::UIElement | inlineprotectedvirtual |
needsRedraw() const | Got::UIElement | inline |
open() (defined in Got::UIElement) | Got::UIElement | inline |
openMainMenuDialog() | Engine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) override | Got::GotEngine | virtual |
popView() | Got::Events | |
priorView() const | Got::Events | inline |
quitGame() | Engine | static |
redraw() | Got::UIElement | |
replaceView(UIElement *ui, bool replaceAllViews=false, bool fadeOutIn=false) override | Got::Events | virtual |
replaceView(const Common::String &name, bool replaceAllViews=false, bool fadeOutIn=false) override (defined in Got::Events) | Got::Events | virtual |
run() override | Got::GotEngine | protectedvirtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
runGame() | Got::Events | |
saveAutosaveIfEnabled() | Engine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) override | Got::GotEngine | virtual |
send(const MouseMoveMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const FocusMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const FocusMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const UnfocusMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const UnfocusMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const MouseEnterMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const MouseEnterMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const MouseLeaveMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const MouseLeaveMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const KeypressMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const KeypressMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const MouseDownMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const MouseDownMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const MouseUpMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const MouseUpMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const ActionMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const ActionMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const GameMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const GameMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const Common::String &viewName, const ValueMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
send(const ValueMessage &msg) (defined in Got::UIElement) | Got::UIElement | inline |
setBounds(const Common::Rect &r) | Got::UIElement | inlinevirtual |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setGameToLoadSlot(int slot) | Engine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setTotalPlayTime(uint32 time=0) | Engine | |
shouldQuit() const override | Got::GotEngine | inlineprotectedvirtual |
Engine::shouldQuit() | Engine | static |
stopTextToSpeech() | Got::UIElement | protected |
syncGame(Common::Serializer &s) | Got::GotEngine | |
syncSoundSettings() override | Got::GotEngine | virtual |
tick() override | Got::Events | inlinevirtual |
timeout() | Got::UIElement | protectedvirtual |
UIElement(const Common::String &name, UIElement *uiParent) (defined in Got::UIElement) | Got::UIElement | |
UIElement(const Common::String &name) (defined in Got::UIElement) | Got::UIElement | |
updateAddOns(const MetaEngine *metaEngine) const | Engine | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
~Engine() | Engine | virtual |
~Events() (defined in Got::Events) | Got::Events | virtual |
~GotEngine() override (defined in Got::GotEngine) | Got::GotEngine | |
~UIElement() (defined in Got::UIElement) | Got::UIElement | inlinevirtual |